Vignet ES

Evaluation

Simulations and games lead to an evaluation

Evaluate:

  • Are the benefits realized?
  • Is the effort needed for an actor to use the engagement space proportional to the benefit?
  • Can you detect, correct and/or prevent abuse or bad actors?
  • Is there self-stabilization/self-correction built in?
  • Is there proof of fairness (playing by the rules)?
  • Is it easy to use and understand?
  • Is the threshold to start (and to leave) low enough?
  • Is monitoring of the “health” of the engagement space possible?
  • Does the process hierarchy work as intended?

The evaluation can lead to a new design cycle.